Same as Mutiny
Previous Real Game: Mutiny
Mutiny Extended is a totally random sequel of Mutiny with more weapons, characters, and stuff.
Same as Mutiny
Levels and Characters
The level 16 will only be revealed in the level menu when the player has completed all the other levels. I this level, the player has to fight the Nitrome employees from Skywire VIP Shuffle
Same as Mutiny, but with some new ones:
The player can throw four multi bombs in one turn. They won't explode until the player has thrown all of them. They have the same explosion power as pieces of eight.
Dropped Orange Enzyme
The player can drop one anywhere in the level like crates except the player can only drop one per turn. When touching the ground they will become orange goo for the rest of the level. Orange goo is 1 block wide and if a player or enemy tries to jump on it, he (or it) will bounce away and take small damage. Dropped orange enzymes cannot be placed above players.
Spirit bombs can be thrown as far as parachute bombs and have the same explosion power as dynamite. Spirit bombs will not explode on land or player contact, but only by a right click after being thrown (the only thing that can make spirit bombs explode). Since the spirit bomb will go through land, it comes in handy to reach enemies that are protected by walls.
When thrown, Zap apples will bounce exactly like bananas. When the player right-clicks, the Zap apple won't explode but will summon a lighting that will strike vertically, causing everyone that touches it to take hight damages (as much as for tidal waves).
When thrown, Cheese bottles will bounce exactly like bananas. When the player right-clicks, the Cheese bottle will explode with the same explosion power as rum bottles, and behave exactly as molotov in NMD: a small fire droplet will fall of the explosion and will spread flames when touching the ground.
When the player uses this weapon, he has to pick a dead pirate. The remains of the pirate will start blinking red and after a few seconds, explode (like mines) with the same explosion power as dynamite. This weapon is useful to attack enemies that are far away from the player.
When the player uses this weapon, he has to pick an enemy pirate. The enemy pirate and the player will swap places, causing the two of them to be teleported.
Firework rockets can be shot by a click in any direction. The rocket can be used exactly as missiles in the Rubble Trouble series: the rocket will follow the mouse until it reaches a player or the ground. Rockets have the same explosion power as dynamite and will have a colourful animation with random particle effects when exploding.
When the player right-clicks, a rain of meteors will fall of the sky, causing multiples explosions on the level. Meteors have the same explosion power as cherry bombs.
Goo boulders can be thrown exactly like regular boulders but won't damage the players that they touches. Instead, they will stick to the boulder. When the boulder stops, it will explode with the same explosion power as bananas, causing every enemies or player that were touched by the boulder to be thrown far away (probably in the water).
- Original idea by Lmanmax.
When the player uses this weapon, he has to pick an enemy pirate. The pirate will become frozen for 3 rounds, and won't be able to move or attack. However, it can be attacked like normal..