This article is about Warlock’s appearance in Plasmaster's unofficial Nitrome game, Super Smash Nitrome 2. If you would like to edit this article, please leave a message asking for his permission.

(Character Description)

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  • No. of Jumps: 2
  • Wall Jump: N
  • Wall Cling: N
  • Tether Recovery?: N
  • Float?: N
  • Crawl?: N


His neutral special originates from his appearance in Nitrome Must Die. His up special is his signature Teleport ability. The other moves are inspired from Warlock Quest.


  • Great damage output with most attacks
  • All throws are kill throws and up throw is a combo starter as well
  • All attacks are disjointed hitboxes
  • Multiple reliable kill moves: down aerial, up smash, forward smash, back aerial, up aerial, forward throw, up throw, back throw, down throw, neutral special
  • Fast in the air
  • Low falling speed
  • Long range on some attacks, particularly forward smash, down smash, back aerial, down aerial, and back throw
  • Possesses a meteor smash: down aerial
  • Good combo game both on the ground and in the air
  • Up smash has vacuum windboxes
  • Down smash stuns opponents before launching them away
  • Neutral special Arcane Orb homes in on opponents
  • Side special is a long-range projectile that carries opponents towards Warlock on the way back
  • Up special is a teleport, being difficult for opponents to gimp and having excellent recovery distance
  • Down special deals high damage and cripples opponents afterwards, setting up for a kill move
  • Above average jump height
  • Low landing lag on most aerials


  • Lowest grab range in the entire game
  • Slow on the ground
  • Tilts and dash attack have high starting lag
  • Lack of good combo throws, except for up throw
  • One of the slowest jabs in the game
  • Arcane Orb will fizzle out after a time
  • Side special has high starting lag
  • Down special Deformity leaves Warlock helpless when used in the air




◾Normal A- Warlock swings his staff twice and then uses magic to cause a small explosion in front of him. 3%, 4%, 6%


◾Up Tilt- Warlock swings his staff overhead with purple mist trailing behind it. 12%

◾Down Tilt- Warlock uses a spell that causes orange crystals to sprout from the ground in front of him. 9%

◾Forward Tilt- Warlock summons a Phantom Blade and stabs forth with it. 10%

Smash Attacks

◾Up - Warlock raises his staff as a white light glows on the tip, pulling in energy around it; then, the white light turns into an orb that explodes, with the vacuum effect pulling opponents in to be launched by the orb. 16-22%

◾Forward - Warlock thrusts his staff forwards and a narrow beam of magic blasts forth a short distance. 19-25%

◾Down - Warlock raises his staff, focusing energy into it, and then slams it down on the ground as light bursts all around him; this move makes opponents dizzy, damages them with non-flinching attacks, and then launches them with a final hit. 17-23%

Other attacks

◾Dash Attack - Warlock levitates off the ground and raises his staff as large red spires erupt from the ground in front of him. 12%

Aerial Attacks

◾Up aerial – Warlock summons a Phantom Blade and slashes above with it. 10%

◾Down aerial - Warlock slams downwards with his staff; if the attack misses, an illusory copy of himself is sent downwards that will travel straight down until hitting the ground. 11%

◾Neutral aerial - Three magic purple orbs revolve around Warlock. 5% each orb

◾Forward aerial – Warlock summons a Phantom Shield and rams it forwards. 12%

◾Back aerial - Warlock whirls his staff around behind him; once he stops spinning, the staff will blast a wide beam of arcane magic forwards, with opponents being hit by the first part of the attack being blasted away with the second part. 6% from staff twirl, 11% from ray

Grabs and Throws

◾Pummel: Warlock uses a spell to make the foe's visceral energy form into razor spikes that stab them from the inside. 3% each hit

◾Forward Throw- Warlock summons a Phantom that smashes the opponent away with a phantom sword. 11%

◾Back Throw- Warlock whirls around and tosses the opponent backwards and then fires a concentrated beam of arcane magic that has great kill power. 13%

◾Down Throw- Warlock shoves the enemy to the ground and then casts a spell on them that causes orange crystals to burst out of them. 9%

◾Up Throw- Warlock teleports behind the opponent and swings his staff like a golf club, launching them upwards. 7%

Special Moves

◾Neutral Special- Arcane Orb (8%)

◾Side Special- Orenado (13%)

◾Up Special- Magic Teleport (14%)

◾Down Special- Deformity (multi-hits 8 times dealing 2% each time for a total of 16%)

◾Super Attack- Void Caster (55%)


Normal: Warlock as he normally appears

Red: Warlock in red clothes
Red Warlock

Blue: Warlock in blue clothes
Blue warlock

Green: Warlock in green clothes
Green Warlock

Grey: Warlock in gray clothes*
Grey Warlock

Dark AU: Warlock's Dark Alternate Universe form created by EightballPixels*
Kuro!Warlock because of reasons.

White: Warlock in white clothes*

Yellow: Warlock in yellow clothes*


Side Taunt: Warlock jumps up and down and laughs; reminiscent of his level completion animation in Mirror Image

Up Taunt: Warlock levitates his staff and spins it around him

Down Taunt: bangs his staff on the ground, creating a cloud of purple smoke around him; reminiscent of his teleporting animation in Mirror Image

Admire- Warlock admires himself in a magic mirror; reminiscent of the magic mirror item in Mirror Image*

Orb Glow- the orb on his staff glows with light*

Void Close- a void opens next to Warlock and a demon pokes its head out; Warlock hits the demon with his staff and then closes the portal with a spell*

Entrance, Victory, Loss, and Other Animations

Victory Animations

Victory Animation #1:

Victory Animation #2:

Victory Animation #3:

Loss Animations

X claps for the winner.



Blast K.O.

Star K.O.

Idle Animation

Crowd Fanfare

K.O. Celebration

Other Animations

  • Sneak: Tiptoes.
  • Walk:
  • Dash:
  • Halt:
  • Free-Falling:
  • Crouch:
  • Sleep:
  • Burrowed:
  • Edge Grab:
  • Balancing:
  • Jump:
  • Double Jump:
  • Sidestep:
  • Roll:
  • Airdodge: