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Skywire things as Yugioh Cards - Chiselerlikescheese

Bean Person

Lvl: 1

ATK: 0

DEF: 0

Type: Warrior

ATR: Light

Effect: this card cannot be destroyed by battle, at the end of the damage step, you can select one Lvl 3 or below monster in your deck, and special summon it in face up defense position.

Skywire Cable Car

XYZ Monster

3 Lvl 1 monsters

Rank: 1

ATK: 500

DEF: 500

Type: Machine

ATR: Wind

Effect: When this card attacks or is attacked, you can detach 1 material to have it gain ATK equal to every other card on the field x500 until the end phase.

Robot Panda

Lvl: 7

ATK: 2500

DEF: 2400

Type: Machine

ATR: Wind

Effect: When this card attacks, your opponent cannot activate spell or trap cards until the end of the damage step. Once for turn, You can tribute one monster you control to inflict 1000 damage to your opponent. you cannot conduct your battle phase the turn you activate this effect.

Robo Seagull

Lvl: 3

ATK: 300

DEF: 1200

Type: Machine

ATR: Wind

Effect: During each standby phase, the opponent take 300 points of damage. When this card leaves the field, the opponent takes 400 points of damage.

Triple Seagull

FUSION MONSTER

Lvl: 7

ATK: 900

DEF: 2900

Type: Machine

ATR: Wind

Effect: During each standby phase, the opponent takes 500 points of damage. When this card leaves the field, the opponent takes 1000 points of damage.

Robo Parrot

Lvl: 3

ATK: 1500

DEF: 100

Type: Machine

ATR: Wind

Effect: When this card leaves the field, you can add 2 cards from your graveyard into your hand.

Robo Camel

Lvl: 4

ATK: 2000

DEF: 2000

Type: Machine

ATR: Earth

Effect: this card cannot declare an attack. Once for turn, You can tribute 1 monster you control to reduce the attack of an opponent's monster by 600.

Robo Kangaroo

Lvl: 4

ATK: 1800

DEF: 1200

Type: Machine

ATR: Earth

Effect: This card cannot be destroyed by card effects. Once for turn, You can tribute 1 monster you control to summon 1 monster from your graveyard.

Robo Joey

Tuner Monster

Lvl: 2

ATK: 600

DEF: 600

Type: Machine

ATR: Earth

Effect: This card can attack your opponent directly. When this card leaves the field, the opponent must discard a card from their hand.

Robo Cobra

Lvl: 4

ATK: 1400

DEF: 1600

Type: Machine

ATR: Dark

Effect: This card can attack twice each battle phase. Once for turn, you can tribute one monster you control to negate the effects of a face up monster on the field.

Robo Rhino

Lvl: 6

ATK: 2400

DEF: 1900

Type: Machine

ATR: Earth

Effect: Once for turn, you can tribute one monster you control to activate this effect

  • When this card attacks a defense position monster, inflict piercing battle damage to your opponent.

Robo Butterfly

Lvl: 3

ATK: 1100

DEF: 1800

Type: Machine

ATR: Wind

Effect: You take no battle damage from battles involving this card. When this card leaves the field, gain 600 LP.

Robo Turtle

Lvl: 3

ATK: 1600

DEF: 400

Type: Machine

ATR: Earth

Effect: This card can attack twice each battle phase. When this card leaves the field, equip it to one of your monsters, that monster cannot be destroyed by card effects. When this card enters the graveyard from the spell/trap card zone, inflict 700 damage to the opponent.

Robo Peacock

Lvl: 7

ATK: 2600

DEF: 2300

Type: Machine

ATR: Wind

Effect: When this card is summoned, draw two cards. When this card destroys an opponents monster by battle and sends it to the graveyard, you can summon one Lvl 3 or below monster from your graveyard. Once for turn, you can tribute 1 monster you control to destroy all your opponent's spell and traps cards on the field.

Robo Bunny

Lvl: 3

ATK: 900

DEF: 400

Type: Machine

ATR: Earth

Effect: this card can attack your opponent directly. When this card leaves the field, send the top 5 cards at the top of the opponent's deck to the graveyard.

Robo Squid

Lvl: 3

ATK: 1000

DEF: 100

Type: Machine

ATR: Water

Effect: This card is unaffected by card effects. When this card leaves the field, destroy one spell/trap card your opponent controls.

Robo Giraffe

Lvl: 4

ATK: 1500

DEF: 200

Type: Machine

ATR: Earth

Effect: This card is unaffected by trap effects. Once for turn, you can tribute one monster you control to allow this card to attack directly. If this card attacks directly, it loses 500 ATK during the damage step.

Robo Eel

Lvl: 6

ATK: 2200

DEF: 2000

Type: Machine

ATR: Water

Effect: this card is unaffected by spell effects. Once for turn, you can tribute 1 monster you control to draw two cards.

Robo Frog

Lvl: 3

ATK: 300

DEF: 300

Type: Machine

ATR: Water

Effect: this card can attack your opponent directly. When this card leaves the field, your opponent must pay 500 LP or have a card on their field destroyed.

Robo Crab

Lvl: 4

ATK: 1700

DEF: 500

Type: Machine

ATR: Water

Effect: After this card attacks, you can tribute one monster you control to give it an extra attack.

Robo Elephant

Lvl: 4

ATK: 1000

DEF: 1000

Type: Machine

ATR: Wind

Effect: This card can attack twice each battle phase. Once for turn, you can tribute one monster you control to activate the effect of a spell card in your graveyard. (This is a quick effect)

Robo Orca

Lvl: 7

ATK: 2700

DEF: 2000

Type: Machine

ATR: Water

Effect: During the end phase, banish this card. During the standby phase, if this card is banished, special summon it. Once for turn, you can tribute 1 monster you control to inflict 400 damage to your opponent and gain 400 LP.

Robo Piranha

Lvl: 3

ATK: 1600

DEF: 1000

Type: Machine

ATR: Water

Effect: When this card leaves the field, banish 1 card on the opponent's field.

Robo Hippo

Lvl: 4

ATK: 1900

DEF: 0

Type: Machine

ATR: Water

Effect: If this card attacks, the opponent draws one card at the end of the damage step. Once for turn, you can tribute one monster you control to put one Protect Counter on this card. If this card would be destroyed, you can remove one Protect Counter instead.

Robo Gorilla

Lvl: 8

ATK: 3000

DEF: 0

Type: Machine

ATR: Earth

Effect: This card cannot be destroyed by battle. Once for turn, you can tribute one monster you control to destroy 1 monster, destroy 1 spell/trap, and send 1 card from the opponent's hand to the graveyard. You cannot conduct your battle phase the turn you activate this effect.

Robo Bee

Lvl: 3

ATK: 1500

DEF: 0

Type: Machine

ATR: Wind

Effect: When this card leaves the field, you can target one monster your opponent controls, cut that target's ATK in half.

Robo Monkey

Lvl: 3

ATK: 1300

DEF: 1600

Type: Machine

ATR: Earth

Effect: This card is unaffected by card effects. When this card leaves the field, all monster on your field gain an extra attack.

Robo Pufferfish

Lvl: 3

ATK: 400

DEF: 400

Type: Machine

ATR: Water

Effect: Your opponent takes any battle damage you would've taken from battles involving this card. When this card leaves the field, both players take 1500 damage.

Robo Duck

Lvl: 3

ATK: 600

DEF: 400

Type: Machine

ATR: Water

Effect: You take no battle damage from battles involving this card. When this card leaves the field, your opponent must shuffle one card from his hand or field into his deck.

Robo Alligator

XYZ MONSTER

2 Lvl 4 monsters

Rank: 4

ATK: 0

DEF: 0

Type: Machine

ATR: Water

Effect: Once for turn, you can detach one material, destroy one monster on your side of the field, and this card gains the destroyed card's ATK.

Batwire

XYZ MONSTER

3 Lvl 3 Monsters

Rank: 3

ATK: 0

DEF: 2500

Type: Machine

ATR: Dark

Effect: You can detach one material from this card, special summon one Machine Type monster from your graveyard. That monster cannot attack.

Robo Whale

Lvl: 4

ATK: 1500

DEF: 1900

Type: Machine

ATR: Water

Effect: This card cannot be destroyed by card effects. Once for turn, you can tribute one monster you control to add one card from your deck to your hand.

Robo Hedgehog

Lvl: 3

ATK: 1200

DEF: 1000

Type: Machine

ATR: Earth

Effect: When this card is sent to the graveyard, each player must destroy one card on their field.

Robo Squirrel

Lvl: 4

ATK: 1600

DEF: 1000

Type: Machine

ATR: Earth

Effect: Once for turn, you can tribute one monster you control to send a monster on your opponent's field to his hand.

Robo Fly

Lvl: 1

ATK: 100

DEF: 100

Type: Machine

ATR: Wind

Effect: this card can attack your opponent directly. If this card inflicts damage to your opponent by a direct attack, your opponent must send one card from their hand to their graveyard.

Robo Gopher

Lvl: 3

ATK: 800

DEF: 700

Type: Machine

ATR: Earth

Effect: This card is unaffected by opponent's monster effects. When this card is sent to the graveyard, change the battle position of one of your opponent's monsters.

Robo Sea Turtle

SYNCHRO MONSTER

1 tuner + 1 or more non tuner monsters

Lvl: 10

ATK: 3600

DEF: 2900

Type: Machine

ATR: Water

Effect: When a machine Type monster leaves the field, destroy one spell/trap card your opponent controls and the opponent must send one card from their hand to the graveyard. Once for turn, you can tribute one monster you control to select two monsters in your graveyard, and special summon them.

Robo Vulture

SYNCHRO MONSTER

1 tuner + 1 or more non tuner monsters

Lvl: 10

ATK: 3000

DEF: 2800

Type: Machine

ATR: Wind

Effect: If an opponent's monster declares an attack, you can tribute one monster you control to negate that attack. When a monster you control leaves the field, you can discard one card to select 2 Lvl 3 or below monsters in your graveyard, and special summon them.

Robo Cat Jaws

SYNCHRO MONSTER

Lvl: 10

ATK: 0

DEF: 4000

Type: Machine

ATR: Earth

Effect: This card is unaffected by the effects of spells and traps. Each of your standby phases, you can target one monster on your opponent's field, that monster loses 800 ATK. During each of your opponent's standby phases, your opponent must target one monster you control, the targeted monster gains 1000 ATK. When a monster you control leaves the field, you gain 400 LP.

Continuous Wire

Spell Card

Type: Continuous

Effect: When you summon a Machine Type monster to your side of the field, you can special summon a Lvl 3 or below machine type monster from your hand or deck.

Loopy Wire

Spell Card

Type: Normal

Effect: Tribute one monster you control, all monsters you control can declare an extra attack this turn.

Squiggle Wire

Spell Card

Type: Quick Play

Effect: Discard one card, special summon one Lvl 4 or below monster from your graveyard. It is destroyed during the end phase.

Break Wire

Trap Card

Type: Normal

Effect: If the opponent's monster declares an attack, negate the attack and destroy that monster.